2016

  • L. E. Nacke, C. Moser, A. Drachen, P. Mirza-Babaei, A. Abney, and Z. C. Zhenyu, "Lightweight Games User Research for Indies and Non-Profit Organizations" in Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 3597-3603, 2016.
  • J. Wiemeyer, L. Nacke, C. Moser, and others, "Player Experience" in Serious Games, pp. 243-271, 2016.
  • N. Perterer, C. Moser, A. Meschtscherjakov, A. Krischkowsky, and M. Tscheligi, "Activities and Technology Usage While Driving: A Field Study with Private Short-Distanc Car Commuters" in Proceedings of the 9th NordiCHI, 2016, p. Article 41.
  • M. Garschall, K. Neureiter, J. Hallewell, D. Bertel, D. Krainer, and C. Moser, "Investigating user-centered design practices in Austrian AAL projects" in Proceedings of Smarter Lives 2016, 2016.


2015

  • A. Krischkowsky, C. Moser, and M. Tscheligi, "Social Roles and Role Expectations: Understanding Older Adults' Support Practices" in Workshop "Designing for sharing in local communities" at CHI'15, 2015.
  • C. Moser, A. Krischkowsky, K. Neureiter, and M. Tscheligi, "Mediating Informal Care Online: Findings from an Extensive Requirements Analysis" Interaction Design and Architecture (s) Journal, vol. 24, pp. 33-48, 2015.
  • C. Moser and M. Tscheligi, "Physics-based gaming: exploring touch vs. mid-air gesture input" in Proceedings of the 14th International Conference on Interaction Design and Children, pp. 291-294, 2015.
  • C. Moser, T. Kargl, M. Tscheligi, B. Feldbacher, B. Collini-Nocker, M. Harutunian, F. Schiller, M. Eitelberg, N. Altaani, M. Eisele, and P. Osl, "GeTVivid: A TV Platform for P2P Support Exchange" in Extended Abstract Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015.
  • I. Dandavate, J. Milam, J. Allen, C. Moser, T. Kargl, M. Tscheligi, J. Vanattenhoven, L. Perez Romero, F. Schiller, and J. Negenman, "People, Context, and Devices: Defining the New Landscape of TV Experiences" in Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, pp. 209-213, 2015.
  • M. Murer, A. Meschtscherjakov, V. Fuchsberger, M. Giuliani, K. Neureiter, C. Moser, I. Aslan, and M. Tscheligi, "Contextual Interaction Design Research: Enabling HCI" in Human-Computer Interaction -- INTERACT 2015 -- 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV, pp. 621-623, 2015.
  • D. Wurhofer, V. Fuchsberger, T. Meneweger, C. Moser, and M. Tscheligi, "Insights from UX Research in the Factory: What to Consider in Interaction Design" in Proceedings of Human Work Interaction Design, pp. 39-56, 2015.
  • C. Moser, M. Peterhansl, T. Kargl, and M. Tscheligi, "The Potentials of Gamification to Motivate Older Adults to Participate in a P2P Support Exchange Platform" in Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, pp. 655-660, 2015.


2014

  • C. Moser, M. Tscheligi, B. Zaman, V. V. Abeele, L. Geurts, M. Vandewaetere, P. Markopoulos, and P. Wyeth, "Editorial: Learning from failures in game design for children" International Journal of Child-Computer Interaction, 2014.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, "ViA -- Values in Action within Healthcare" in Workshop "HCI Research in Healthcare: Using Theory from Evidence to Practice" at CHI2014, 2014.
  • C. Moser, "Anticipated Player Experiences from Game Ideation Workshops" in Workshop "Games User Research on Mixed Methods and Reporting Results" at CHI2014, 2014.
  • C. Moser, Y. Chisik, and M. Tscheligi, "Around the World in 8 Workshops: Investigating Anticipated Player Experiences of Children" in Proceedings of the First ACM SIGCHI Annual Symposium on Computer-human Interaction in Play, pp. 207-216, 2014.
  • C. Moser, M. Tscheligi, M. Magnusson, and F. Mueller, "Game Idea Jam for Sport and Exertion Games" in Proceedings of the 1st SIGCHI Annual Symposium on Computer-Human Interaction in Play, pp. 461-464, 2014.
  • K. Neureiter, C. Moser, and M. Tscheligi, "Presence as influencing Factor for Social Capital" in Proceedings of the Presence Conference, 2014.
  • G. Stollnberger, C. Moser, C. Zenz, M. Tscheligi, D. Szczesniak-Stanczyk, M. Janowski, W. Brzozowski, and A. Wysokinski, "Capturing Expected User Experience of Robotic Systems in the Health Care Sector" in Proceedings of the ARW2014, pp. 42-46, 2014.
  • G. Stollnberger, C. Moser, E. Beck, C. Zenz, M. Tscheligi, D. Szczesniak-Stanczyk, M. Janowski, W. Brzozowski, R. L. Blaszczyk, M. Mazur, and M. Wysokinski, "Robotic Systems in Health Care" in Proceedings of the 7th International Conference on Human System Interaction, pp. 276-281, 2014.
  • C. Moser, M. Tscheligi, M. Eisele, and P. Osl, "Value Proposition meets Values in Action (ViA)" in AAL Forum 2014, 2014.
  • K. Neureiter, C. Moser, and M. Tscheligi, "Look into my eyes, you will see, what you mean to me," in 6th International Conference of Social Informatics, 2014.
  • E. Beck, C. Moser, and M. Tscheligi, "Memoing and Lenses: Two Approaches for Exploring Player-Generated Game Ideas in Videos" in Proceedings of the 11th International Conference on Advances in Computer Entertainment Technology, 2014.


2013

  • I. Aslan, F. Primessnig, M. Murer, C. Moser, and M. Tscheligi, "Inspirations from Honey Bees: Exploring Movement Measures for Dynamic Whole Body Gestures" in Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces, pp. 421-424, 2013.
  • I. Aslan, M. Murer, F. Primessnig, C. Moser, and M. Tscheligi, "The Digital Bookshelf: Decorating with Collections of Digital Books" in Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication, pp. 777-784, 2013.
  • C. Moser, M. Tscheligi, B. Zaman, V. Vanden Abeele, L. Geurts, M. Vandewaetere, P. Markopoulos, P. Wyeth, and J. Hofstätter, "Let's Talk About Failures: Why Was the Game for Children Not a Success?" in CHI '13 Extended Abstracts on Human Factors in Computing Systems, pp. 3199-3202, 2013.
  • C. Moser and M. Tscheligi, "Playful Taste Interaction" in Proceedings of the 12th International Conference on Interaction Design and Children, pp. 340-343, 2013.
  • C. Moser, "Child-Centered Game Development (CCGD): Developing Games with Children at School" Personal and Ubiquitous Computing, vol. 17, pp. 1647-1661, 2013.
  • A. Achilleos, C. Mettouris, G. A. Papadopoulos, K. Neureiter, C. Rappold, C. Moser, M. Tscheligi, L. Vajda, A. Tóth, and P. Hanák, "The connected vitality system: Enhancing social presence for older adults" in 12th International Conference onTelecommunications (ConTEL), pp. 199-206, 2013.
  • A. Achilleos, C. Mettouris, G. A. Papadopoulos, K. Neureiter, C. Rappold, C. Moser, M. Tscheligi, L. Vajda, A. Tóth, P. Hanák, O. Jimenez, and R. Smit, "Developing an effective social presence system for older adults: The Connected Vitality Network" in Proceedings of the 35th International Conference on Information Technology Interfaces (ITI 2013), pp. 153-159, 2013.
  • K. Neureiter, C. Moser, M. Tscheligi, and R. Smit, "Fostering closeness and connectedness over distance" in AAL Forum 2013, 2013.
  • M. Anastassova, S. Paneëls, V. Fuchsberger, C. Moser, and J. Lozada, "The Capability Approach as an Evaluation Framework for ICT for Older Adults" in Proceedings of the AAL Forum 2013, 2013.
  • L. Vajda, A. Tóth, P. Hanák, A. Achilleos, C. Mettouris, G. A. Papadopoulos, K. Neureiter, C. Rappold, C. Moser, M. Tscheligi, O. Jimenez, and R. Smit, "A health-based use case of the Connected Vitality project: the Yooom in the sterile room" in eGeH'13 e-government & e-health, 2013.
  • C. Moser, "Children Ideation Workshop" in Proceedings of the 10th International Conference on Advances in Computer Entertainment, pp. 592-599, 2013.
  • D. Wilfinger, A. Meschtscherjakov, C. Moser, M. Tscheligi, P. Sundström, D. Szostak, and R. McCall, "Computer Entertainment in Cars and Transportation" in Advances in Computer Entertainment, pp. 653-655, 2013.


2012

  • V. Fuchsberger, W. Sellner, C. Moser, and M. Tscheligi, "Benefits and hurdles for older adults in intergenerational online interactions" in Proceedings of the 13th international conference on Computers Helping People with Special Needs -- Volume Part I, pp. 697-704, 2012.
  • C. Moser, V. Fuchsberger, K. Neureiter, W. Sellner, and M. Tscheligi, "Revisiting Personas: The Making-of for Special User Groups" in Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, pp. 453-468, 2012.
  • V. Fuchsberger, C. Moser, and M. Tscheligi, "Values in Action (ViA): Combining Usability, User Experience and User Acceptance" in Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, pp. 1793-1798, 2012.
  • V. Fuchsberger, C. Moser, and M. Tscheligi, "Hands-on Values: A Value-based Evaluation" in Workshop "Values in Design" at CHI2012, 2012.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, "A Value-based UX Evaluation" in Workshop "Theories Behind UX Research and How They are Used in Practice" at CHI2012, 2012.
  • V. Fuchsberger, I. Aslan, C. Moser, M. Tscheligi, W. Buchinger, and J. Kay, "Workshop: How to design touch interfaces for and with older adults: identification of challenges and opportunities" in NordiCHI2012: 7th Nordic Conference on Human-Computer Interaction: Making sense through design, 2012.
  • V. Fuchsberger, J. Nebauer, C. Moser, and M. Tscheligi, "Design Challenges and Concept for Intergenerational Online Learning" in Proceedings of the 11th International Conference on Interaction Design and Children, pp. 192-195, 2012.
  • V. Fuchsberger, K. Neureiter, C. Moser, M. Tscheligi, S. Legrand, M. L. Rovarino, F. Lettman, M. Anastassova, and F. Le Morellec, "Supporting older adults' indoor and outdoor wayfinding: Getting to know the user in terms of traveling and navigation" in Proceedings of the AAL Forum 2012 Eindhoven, 2012.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, "Rapid Assessment of Game Experiences in Public Settings" in Proceedings of the 4th International Conference on Fun and Games, pp. 73-82, 2012.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, "Child-Centered Game Development (CCGD): Developing Games with Children at School" in Workshop on Opportunities and Challenges when Designing and Developing Games with/for Kids at FnG2012, 2012.
  • C. Moser, V. Fuchsberger, I. Müller, M. Tscheligi, and J. Hofstätter, "Workshop: Opportunities and Challenges when Designing and Developing Games with/for Kids" in Fun and Games '12: 4th International Conference on Fun and Games, 2012.
  • C. Moser, “Entwicklung von sozialen Aktivitäten für ältere Menschen“ at AAL Forum Styria, 2012.
  • K. Neureiter, C. Moser, M. Tscheligi, A. Achilleos, C. Mettouris, G. A. Papadopoulos, and R. Smit, "Fostering social participation through social presence" in Proceedings of the AAL Forum 2012 Eindhoven, 2012.


2011

  • A. Meschtscherjakov, C. Moser, M. Tscheligi, and E. Reponen, "Mobile work efficiency: enhancing workflows with mobile devices" in Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services, pp. 737-740, 2011.
  • C. Moser, K. Neureiter, V. Fuchsberger, and M. Tscheligi, „Designing Social Interaction and Social Presence“in Workshop „Fostering Social Interactions in the Ageing Society” at ECSCW2011, 2011.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, "Child-Centered Game Development" in Workshop "Child Computer Interaction" at CHI2011, 2011.
  • C. Moser, V. Fuchsberger, K. Neureiter, W. Sellner, and M. Tscheligi, "Elderly's Social Presence Supported by ICTs: Investigating User Requirements for Social Presence" in Privacy, security, risk and trust (passat), 2011 ieee third international conference on and 2011 ieee third international conference on social computing (socialcom), pp. 738-741, 2011.
  • M. Obrist, C. Moser, V. Fuchsberger, M. Tscheligi, P. Markopoulos, and J. Hofstätter, „Workshop: Opportunities and Challenges when Designing and Developing with Kids [at] School“ in Proceedings of IDC2011, 2011.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, „Developing Games with Children at School“ in Workshop „Opportunities and Challenges when Designing and Developing with Kids [at] School“ at IDC2011, 2011.
  • M. Obrist, C. Moser, D. Alliez, and M. Tscheligi, "In-situ evaluation of users' first impressions on a unified electronic program guide concept" Journal of Entertainment Computing, vol. 2, pp. 191-202, 2011.
  • V. Fuchsberger, C. Moser, and M. Tscheligi, "Intergenerational Activities: Supporting the relationship between grandparents and grandchildren through online activities" in Proceedings of the AAL Forum 2011 Lecce, pp. 143-149, 2011.
  • C. Moser, V. Fuchsberger, and M. Tscheligi, "Using Probes to Create Child Personas for Games" in Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011, p. 39:1--39:8.


2010

  • M. Obrist, C. Moser, D. Alliez, and M. Tscheligi, "Field Evaluation of a Cross Platform 6 Key Navigation Model and a Unified User Interface Design" in EuroiTV2010: Proceedings of the 8th European Conference on Interactive Television, 2010.


2009

  • M. Obrist, C. Moser, D. Alliez, T. Holocher, and M. Tscheligi, "Connecting TV & PC: An In-situ Field Evaluation of an Unified Electronic Program Guide Concept" in Proceedings of the Seventh European Conference on European Interactive Television Conference, pp. 91-100, 2009.
  • M. Obrist, J. Igelsböck, E. Beck, C. Moser, S. Riegler, and M. Tscheligi, "''Now You Need to Laugh!'' -- Investigating Fun in Games with Children" in ACE2009: Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009.
  • C. Moser, "Interaktionsparadigma- Web 2.0: Blogs, Tags, RSS, Social Bookmarks, Podcasts, Mash-ups, AJAX", VDM Verlag, 2009.